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Book Details

The Riders of the Sidhe

71.4% complete
Copyright © 1984 by Kenneth C. Flint
1984
Fantasy
Unknown
Never (or unknown...)
See 35
Book I - The Sea God
1 - The Attack
2 - Rescue in the Fog
3 - Manannan's Isle
4 - A Bargain
Book II - The Mission
5 - A Challenge
6 - The Battle-Raven
7 - The Fomor
8 - The Men of Dea
9 - The Clown
10 - The Little Brawl
11 - City of the Fomor
12 - The Island
13 - The Tower of Glass
14 - A Cold Reception
15 - Rising to the Top
16 - Balor of the Evil Eye
17 - The Storm
Book III - The Silver Hand
18 - The Haunted Mountain
19 - The Druid's House
20 - Lugh's Dilemma
21 - The Healer's Cave
22 - The Return
23 - The Reunion
24 - Into the Fortress
25 - Captured
26 - Back to Safety
27 - Nuada's Hand
Book IV - The Answerer
28 - Manannan's Secret
29 - The Challenge
30 - The Rising
31 - The Brginning
Book Cover
Has a genre Has an extract In my library In a series 
14998
 Sidhe Legends*
#1 of 4
Sidhe Legends*     See series as if on a bookshelf
A fantasy series by Kenneth C Flint.

1) The Riders of the Sidhe
2) Champions of the Sidhe
No dedication.
The ships swept in suddenly from the silver mists which clung to the edge of the northern sea.
May contain spoilers
It sank down past the black horizon as if a lid were closing slowly over a blazing, crimson eye.
No comments on file
Extract (may contain spoilers)
Bres was unimpressed by this performance.

"Nuada, your drinking has made you a madman surely," he told the old man as if addressing a troublesome child.  "I'll not be threatened by you no matter how much furniture you destroy."

"Wait, Bres.  He may be right," said a new voice from the group.

Bres looked around in surprise as a girl moved out from the others to stand beside him.

She seemed very young to Lugh, her features softer, less austere than those of the other women.  Her small nose and high cheekbones were dusted with freckles, and a wavy flow of warm, red-brown hair fell freely about her shoulders.  But her shining brown eyes swept him with a gaze as unfeeling as the rest, and her words were as scornful and cruel.

"This boy should be made to show his skills to us."

"Oh, come now, Aine," Bres replied.  "Why waste time with the whelp?  He's clearly lying in his claims."

"He has made a challenge, cousin," she reminded him firmly.  "If you send him away without making him prove it, you'll make him seem the winner.  You'll make it look as if you were afraid to try him."

"Who would believe that?" he asked derisively.  But a faint doubt tightened the lines about his eyes.

"Who in Tara wouldn't like to believe it?" she countered.  She knelt by him and spoke with intensity.  "Do you want to chance giving them another hero?  Another reason to call you scornful names?  No.  You have to try him, make him look the fool."  She laid a hand on his arm and smiled winningly, adding in a cajoling way: "Besides, cousin, no matter how badly he does, we can still have some sport with him."

Bres looked into the innocent, smiling face and laughed.

"So young you are to have such a wicked mind," he said, stroking the soft cheek.  "All right, Aine.  We'll try the lad.  And you can choose the skill he'll demonstrate for us."

"Oh, cousin! What fun!" she said gleefully.  She jumped up and turned to Lugh, eyeing him carefully as she considered.

Lugh watched her, his nervousness increasing.  What was this pretty but very nasty young woman going to do to make him prove his bragging claims?

"He said he was a harper," she announced at last.  "Let him play for us.  We've no good harpers left here anymore!"

The harp!  Relief flooded Lugh at her words.  Of all the ways he might have been tried, this was the one he felt surest about.  A sense of confidence began to return to him.

"Fetch the boy a harp.  Quickly!" Bres barked at the sharp-nosed man.

A harp was brought to Lugh.  It was a finely wrought instrument, and the boy held it for a moment, running his hands over the carved ivory and gold, lightly caressing the strings.  He recalled another instrument, not so fine as this one, but his own, left behind in the ruins of his flaming home.

"Now then, boy, try to play it!" Bres demanded impatiently.  "Let's have this over with!"

Lugh concentrated his attention on the harp.  The room, the situation, his own fears faded away.  He knew now was the time when the skills Taillta had given him would be his only aide.  He trusted to her teaching and began to play.

His music was like sunlight flooding the room.  It swept back the night's shadows and the damp, chill air.  The company so recently laughing at Lugh, suddenly found themselves enchanted.  The music cheered and saddened, soothed and aroused all at once.  Their arrogance dissolved in human warmth as they were drawn completely within the spell cast by the harp.

All except for Bres.

When he saw what the music was doing to his companions, he reacted sharply.

"Enough of this!" he cried, the cold words splashing like icy water on the slumbering group, snapping them back to life.

"He's not so bad now, is he?" Nuada challenged, grinning with enjoyment at the High-King's obvious discomfiture.

 

Added: 16-Mar-2025
Last Updated: 20-Mar-2025

Publications

 01-Jun-1984
Bantam Spectra Books
Mass Market Paperback
In my libraryOrder from amazon.comHas a cover imageBook Edition Cover
Date Issued:
Cir 01-Jun-1984
Format:
Mass Market Paperback
Cover Price:
$2.95
Pages*:
260
Internal ID:
43957
ISBN:
0-553-24175-3
ISBN-13:
978-0-553-24175-4
Printing:
4
Country:
United States
Language:
English
Credits:
Don Maitz  - Cover Artist
Out of the mists the Fomor came to enslave the isle of Eire, a dread race of twisted men ruled by an inhuman lord: Balor of the Evil Eye.  But a champion came from out of the sea, a youth called Lugh, seeking his destiny, sent to Eire by the seagod Manannan MacLir to fulfill an ancient prophecy.

With Gilla, a jesting rogue, and Aine, a spirited warrior-woman he came to love, Lugh challenged the Fomor to restore the True King to the throne of Tara, and summoned the Silver Warriors of the Sidhe to fight in the realms of men.

THE RIDERS
OF THE SIDHE


The tale of Lugh of the Long Arm is among the greatest of all Celtic myths.  Now this mighty legend comes blazing to life in a new retelling filled with all the fire and magic of the ancient bards.

"An excellent fantasy adventure."
- SCIENCE FICTION CHRONICLE
Cover:
Book CoverBook Back CoverBook Spine
Notes and Comments:
A Bantam Book / June 1984
Fourth printing based on the number line
Canada: $3.50
Image File
01-Jun-1984
Bantam Spectra Books
Mass Market Paperback

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*
  • I try to maintain page numbers for audiobooks even though obviously there aren't any. I do this to keep track of pages read and I try to use the Kindle version page numbers for this.
  • Synopses marked with an asterisk (*) were generated by an AI. There aren't a lot since this is an iffy way to do it - AI seems to make stuff up.
  • When specific publication dates are unknown (ie prefixed with a "Cir"), I try to get the publication date that is closest to the specific printing that I can.
  • When listing chapters, I only list chapters relevant to the story. I will usually leave off Author Notes, Indices, Acknowledgements, etc unless they are relevant to the story or the book is non-fiction.
  • Page numbers on this site are for the end of the main story. I normally do not include appendices, extra material, and other miscellaneous stuff at the end of the book in the page count.






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